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touch-in-goal line |
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Scenario 1: In general play a red player on the half-way line kicks the ball into the in-goal area. A defending blue player standing with one foot in touch-in-goal catches the ball on the full or bounce or picks up the rolling ball.
Decision: Blue team has option of scrum at half way where ball was kicked, or a drop out 22.
Scenario 2: In general play a red player on the half-way line kicks the ball into the in-goal area where it stops one metre from touch-in-goal line. A defending blue player standing with one foot in touch-in-goal picks up the ball.
Decision: 22 metre drop out